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INI File | 2005-10-30 | 14.2 KB | 472 lines
[SwatGame.SwatGUIConfig] LastMissionPlayedName=SP-Training LastMissionPlayedFriendlyName=Training CriticalMomentDelay=5.000000 CommandInterfaceStyle=CommandInterface_Graphic GraphicCommandInterfaceStyle=GraphicCommandInterface_Linear GCIButtonMode=2 bUseExitMenu=True NetSpeedSelection=2 SwatMPMapNamePrefix=MP SwatMapFileExtension=.s4m TDMDescription=The goal is to kill or arrest as many members of the opposite team as possible. Kills are worth 1 point, arrests are worth 5 points.||The first team to reach the score limit wins. If the time limit is reached, the team with the most points at the end of the round wins. TDMFriendlyName=Barricaded Suspects VIPDescription=One player on the SWAT team is randomly chosen to be the VIP. SWAT must escort the VIP to the escape point on the other side of the map. The suspects must capture the VIP. They must then hold him hostage for 2 minutes. SWAT players can use the toolkit to release the VIP. After the two minutes are up, the suspects must assassinate the VIP to win the game.||SWAT wins if the VIP escapes, or if the suspects kill the VIP before capturing and holding him. VIPFriendlyName=VIP Escort BombDescription=Three to five bombs are randomly spawned in the map. SWAT must use the toolkit to defuse all of the bombs before the round ends. The Suspects must defend the bombs and prevent them from being disabled. Once all of the bombs are defused SWAT wins. If the round timer expires while a bomb is still active, the Suspects win. BombFriendlyName=Rapid Deployment COOPDescription=Play single player missions with a group of up to five officers. COOPFriendlyName=CO-OP MPSuspectsWinMessage=When the time comes, streets will see a new law formed under the shadow of devil..Suspects have won this one! MPSWATWinMessage=Corruption is a disease and corrupted must me eliminated.. SWAT is the winner! MPTieMessage=When fools play the game, it always ends neither way. DifficultyString[0]=Easy DifficultyString[1]=Normal DifficultyString[2]=Hard DifficultyString[3]=Elite DifficultyScoreRequirement[0]=0 DifficultyScoreRequirement[1]=50 DifficultyScoreRequirement[2]=75 DifficultyScoreRequirement[3]=95 CurrentDifficulty=DIFFICULTY_Normal bShowHelp=True bAlwaysRun=True theServerFilters=(MaxPing=-1,bFull=False,bPassworded=False,bFilterGametype=False,GameType=MPM_BarricadedSuspects,bHideIncompatibleVersions=False,bHideIncompatibleMods=False) LastMissionPlayedCustomScenario=None bEverRanTraining=True PreferredVoiceType=VOICETYPE_Random MPPostMissionTime=9.000000 MPPollingDelay=0.250000 MPName=Player bShowSubtitles=False MessageDisplayTime=15 AdminPassword= bViewingGameSpy=False MissionName=MP-FoodWall MissionName=MP-AutoGarage MissionName=MP-ConvenienceStore MissionName=MP-FairfaxResidence MissionName=MP-Tenement MissionName=MP-RedLibrary MissionName=MP-Courthouse MissionName=MP-Training FriendlyName=Food Wall Restaurant (Level-13) FriendlyName=Victory Imports Auto Center (Level-13) FriendlyName=Qwik Fuel Convenience Store (Level-13) FriendlyName=Fairfax Residence FriendlyName=Children of Taronne Tenement FriendlyName=Red Library Offices FriendlyName=A-Bomb Nightclub FriendlyName=Northside Vending and Amusements FriendlyName=DuPlessis Wholesale Diamond Center FriendlyName=St. Michael's Medical Center FriendlyName=The Wolcott Projects FriendlyName=Old Granite Hotel FriendlyName=Mt. Threshold Research Center CustomEquipmentLoadouts=Assaulter_JHP CustomEquipmentLoadouts=Assaulter_FMJ CustomEquipmentLoadouts=CQB_Specialist CustomEquipmentLoadouts=Breacher CustomEquipmentLoadouts=Scout CustomEquipmentLoadouts=Pacifier CustomEquipmentLoadouts=LessLethal CustomEquipmentLoadoutFriendlyNames=Assaulter (JHP) CustomEquipmentLoadoutFriendlyNames=Assaulter (FMJ) CustomEquipmentLoadoutFriendlyNames=CQB Specialist CustomEquipmentLoadoutFriendlyNames=Breacher CustomEquipmentLoadoutFriendlyNames=Scout CustomEquipmentLoadoutFriendlyNames=Pacifier CustomEquipmentLoadoutFriendlyNames=Less Lethal Specialist LoadoutIsUndeletable=True LoadoutIsUndeletable=True LoadoutIsUndeletable=True LoadoutIsUndeletable=True LoadoutIsUndeletable=True LoadoutIsUndeletable=True LoadoutIsUndeletable=True CommandString=CommandOrEquip Row_FunctionKeys 1 CommandString=CommandOrEquip Row_FunctionKeys 2 CommandString=CommandOrEquip Row_FunctionKeys 3 CommandString=CommandOrEquip Row_FunctionKeys 4 CommandString=CommandOrEquip Row_FunctionKeys 5 CommandString=CommandOrEquip Row_FunctionKeys 6 CommandString=CommandOrEquip Row_FunctionKeys 7 CommandString=CommandOrEquip Row_FunctionKeys 8 CommandString=CommandOrEquip Row_FunctionKeys 9 CommandString=CommandOrEquip Row_FunctionKeys 10 CommandString=CommandOrEquip Row_NumberKeys 1 CommandString=CommandOrEquip Row_NumberKeys 2 CommandString=CommandOrEquip Row_NumberKeys 3 CommandString=CommandOrEquip Row_NumberKeys 4 CommandString=CommandOrEquip Row_NumberKeys 5 CommandString=CommandOrEquip Row_NumberKeys 6 CommandString=CommandOrEquip Row_NumberKeys 7 CommandString=CommandOrEquip Row_NumberKeys 8 CommandString=CommandOrEquip Row_NumberKeys 9 CommandString=CommandOrEquip Row_NumberKeys 10 CommandString=PlayerCommandInterfaceBack CommandString=Dash CommandString=GUICloseMenu CommandString=Fire CommandString=Reload CommandString=EquipSlot 11 CommandString=NextFireMode CommandString=ToggleZoom CommandString=ToggleFlashlight CommandString=IssueComplianceOrInteract CommandString=CommandInterfaceNextGroup CommandString=ShowViewport Red CommandString=ShowViewport Blue CommandString=ShowViewport Sniper CommandString=HideViewport CommandString=ControlViewportAlias CommandString=ShowInGamePopup CommandString=OpenGraphicCommandInterface | RightMouseAlias CommandString=GiveDefaultCommand CommandString=EquipNextSlot CommandString=EquipPrevSlot CommandString=ScrollCommand Up CommandString=ScrollCommand Down CommandString=MoveForward CommandString=MoveBackward CommandString=StrafeLeft CommandString=StrafeRight CommandString=LeanLeft CommandString=LeanRight CommandString=Running CommandString=Duck CommandString=ToggleRunning 0 CommandString=ToggleCrouching 0 CommandString=OpenHudChat 1 CommandString=OpenHudChat 0 CommandString=ScrollChatUp CommandString=ScrollChatDown CommandString=ScrollChatPageUp CommandString=ScrollChatPageDown CommandString=ScrollChatToHome CommandString=ScrollChatToEnd LocalizedCommandString=Classic: Primary Weapon LocalizedCommandString=Classic: Secondary Weapon LocalizedCommandString=Classic: Flashbang Grenade LocalizedCommandString=Classic: CS Gas Grenade LocalizedCommandString=Classic: Sting Grenade LocalizedCommandString=Classic: Pepper Spray LocalizedCommandString=Classic: Breaching LocalizedCommandString=Classic: Toolkit LocalizedCommandString=Classic: Optiwand LocalizedCommandString=Classic: Wedge LocalizedCommandString=Graphic: Primary Weapon LocalizedCommandString=Graphic: Secondary Weapon LocalizedCommandString=Graphic: Flashbang Grenade LocalizedCommandString=Graphic: CS Gas Grenade LocalizedCommandString=Graphic: Sting Grenade LocalizedCommandString=Graphic: Pepper Spray LocalizedCommandString=Graphic: Breaching LocalizedCommandString=Graphic: Toolkit LocalizedCommandString=Graphic: Optiwand LocalizedCommandString=Graphic: Wedge LocalizedCommandString=Classic: Back LocalizedCommandString=Classic: Deploy LocalizedCommandString=Open/Close Menus LocalizedCommandString=Fire LocalizedCommandString=Reload LocalizedCommandString=Equip Handcuffs LocalizedCommandString=Change Firing Mode LocalizedCommandString=Zoom LocalizedCommandString=Toggle Flashlight LocalizedCommandString=Use LocalizedCommandString=Change command group LocalizedCommandString=Toggle Red team Viewports LocalizedCommandString=Toggle Blue team Viewports LocalizedCommandString=Toggle Sniper Viewports LocalizedCommandString=Deactivate Viewports LocalizedCommandString=Control Viewports LocalizedCommandString=Display Objectives & Scores LocalizedCommandString=Open Graphic Command Interface LocalizedCommandString=Give Quick Command LocalizedCommandString=Equip Next Weapon LocalizedCommandString=Equip Previous Weapon LocalizedCommandString=Scroll Command Up LocalizedCommandString=Scroll Command Down LocalizedCommandString=Move Forward LocalizedCommandString=Move Backward LocalizedCommandString=Sidestep Left LocalizedCommandString=Sidestep Right LocalizedCommandString=Lean Left LocalizedCommandString=Lean Right LocalizedCommandString=Run/Walk LocalizedCommandString=Crouch LocalizedCommandString=Toggle Run/Walk LocalizedCommandString=Toggle Crouch LocalizedCommandString=Say LocalizedCommandString=Team Say LocalizedCommandString=Scroll Chat Up LocalizedCommandString=Scroll Chat Down LocalizedCommandString=Scroll Chat Page Up LocalizedCommandString=Scroll Chat Page Down LocalizedCommandString=Scroll Chat To Home LocalizedCommandString=Scroll Chat To End CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Reserved CommandCategory=COMCAT_Interactions CommandCategory=COMCAT_Interactions CommandCategory=COMCAT_Interactions CommandCategory=COMCAT_Interactions CommandCategory=COMCAT_Interactions CommandCategory=COMCAT_Interactions CommandCategory=COMCAT_Interactions CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Interactions CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Interactions CommandCategory=COMCAT_Interactions CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Movement CommandCategory=COMCAT_Movement CommandCategory=COMCAT_Movement CommandCategory=COMCAT_Movement CommandCategory=COMCAT_Movement CommandCategory=COMCAT_Movement CommandCategory=COMCAT_Movement CommandCategory=COMCAT_Movement CommandCategory=COMCAT_Movement CommandCategory=COMCAT_Movement CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat CommandCategory=COMCAT_Chat AudioVirtualizationChoices=None AudioVirtualizationChoices=Low HRTF AudioVirtualizationChoices=High HRTF SoundQualityChoices=Low SoundQualityChoices=High ScreenResolutionChoices=800x600 ScreenResolutionChoices=1024x768 ScreenResolutionChoices=1280x1024 ScreenResolutionChoices=1600x1200 TextureDetailChoices=Low TextureDetailChoices=Medium TextureDetailChoices=High OtherDetailChoices=Off OtherDetailChoices=Low OtherDetailChoices=Medium OtherDetailChoices=High RenderDetailChoices=Custom RenderDetailChoices=Low RenderDetailChoices=Medium RenderDetailChoices=High RenderDetailChoices=Very High PixelShaderChoices=No PixelShaderChoices=Yes RealtimeMirrorChoices=No RealtimeMirrorChoices=Yes VoiceTypeChoices=Random VoiceTypeChoices=Lead VoiceTypeChoices=Reynolds VoiceTypeChoices=Girard VoiceTypeChoices=Fields VoiceTypeChoices=Jackson NetworkConnectionChoices=Modem NetworkConnectionChoices=ISDN NetworkConnectionChoices=Cable/ADSL NetworkConnectionChoices=LAN/T1 NetworkConnectionSpeeds=2600 NetworkConnectionSpeeds=5000 NetworkConnectionSpeeds=10000 NetworkConnectionSpeeds=15000 [SwatGame.ServerSettings] GameType=MPM_VIPEscort ServerName=Swat4 Server Password= bPassworded=False bLAN=True MapIndex=7 NumRounds=1 MaxPlayers=16 DeathLimit=50 PostGameTimeLimit=15 RoundTimeLimit=720 MPMissionReadyTime=90 bShowTeammateNames=True bShowEnemyNames=False bNoRespawn=False bQuickRoundReset=True FriendlyFireAmount=1.000000 DesiredMPEntryPoint=ET_Primary Maps[0]=MP-Tenement Maps[1]=MP-Courthouse Maps[2]=MP-FairfaxResidence Maps[3]=MP-Foodwall Maps[4]=MP-ConvenienceStore Maps[5]=MP-RedLibrary Maps[6]=MP-Training Maps[7]=MP-AutoGarage NumMaps=8 Maps[8]= Maps[9]= Maps[10]= Maps[11]= Maps[12]= Maps[13]= Maps[14]= Maps[15]= Maps[16]= Maps[17]= Maps[18]= Maps[19]= Maps[20]= Maps[21]= Maps[22]= Maps[23]= Maps[24]= Maps[25]= Maps[26]= Maps[27]= Maps[28]= Maps[29]= Maps[30]= Maps[31]= Maps[32]= Maps[33]= Maps[34]= Maps[35]= Maps[36]= Maps[37]= Maps[38]= Maps[39]= RoundNumber=0 EnemyFireAmount=1.000000 Mass=100.000000 HavokDataClass=None [MPM_BarricadedSuspects] Maps[0]=MP-AutoGarage Maps[1]=MP-ConvenienceStore Maps[2]=MP-Courthouse Maps[3]=MP-FairfaxResidence Maps[4]=MP-FoodWall Maps[5]=MP-RedLibrary Maps[6]=MP-Tenement Maps[7]=MP-Training NumMaps=8 Maps[8]= Maps[9]= Maps[10]= Maps[11]= Maps[12]= Maps[13]= Maps[14]= Maps[15]= Maps[16]= Maps[17]= Maps[18]= Maps[19]= Maps[20]= Maps[21]= Maps[22]= Maps[23]= Maps[24]= Maps[25]= Maps[26]= Maps[27]= Maps[28]= Maps[29]= Maps[30]= Maps[31]= Maps[32]= Maps[33]= Maps[34]= Maps[35]= Maps[36]= Maps[37]= Maps[38]= Maps[39]= [MPM_COOP] Maps[0]=MP-AutoGarage Maps[1]=MP-ConvenienceStore Maps[2]=MP-Courthouse Maps[3]=MP-FairfaxResidence Maps[4]=MP-FoodWall Maps[5]=MP-RedLibrary Maps[6]=MP-Tenement Maps[7]=MP-Training NumMaps=8 [MPM_VIPEscort] Maps[0]=MP-Tenement Maps[1]=MP-Courthouse Maps[2]=MP-FairfaxResidence Maps[3]=MP-Foodwall Maps[4]=MP-ConvenienceStore Maps[5]=MP-RedLibrary Maps[6]=MP-Training Maps[7]=MP-AutoGarage Maps[8]= Maps[9]= Maps[10]= Maps[11]= Maps[12]= Maps[13]= Maps[14]= Maps[15]= Maps[16]= Maps[17]= Maps[18]= Maps[19]= Maps[20]= Maps[21]= Maps[22]= Maps[23]= Maps[24]= Maps[25]= Maps[26]= Maps[27]= Maps[28]= Maps[29]= Maps[30]= Maps[31]= Maps[32]= Maps[33]= Maps[34]= Maps[35]= Maps[36]= Maps[37]= Maps[38]= Maps[39]= NumMaps=8